A downloadable asset pack

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Dev Icons helps you to faster identify the complex eventing systems on your grid, and plan ahead with clear visuals.

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Description

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The DEVELOPMENT ICONS are used to create a cleaner and better workflow for your RPG Maker development. The icons are compatible with MV and MZ (48x48 pixels)

To make full use of these icons, 2 solutions:
- Use the Opacity Trick explained in the video and description below.
- Use the plugin Events and Movement Core VisuStella MZ to have the icon automatically invisible

When you're exporting your game for release, a "Release Set" is provided. Drag & Drop the content over your game's files to replace them.
The Release Set contains blank images that will reduce the size of the game and make sure no DEVELOPMENT ICON will be displayed for your finished product.


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Tutorial Video (Opacity Trick

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How to Use the Icons

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Opacity Trick Method :

  1. Create an event on your desired Map
  2. Select the Event Image using the Dev Icons provided in this pack
  3. In the Autonomous Movement section, select "Custom"
  4. In the Command List, add a command "Change Opacity" and set it up to "0"
  5. Uncheck the "Repeat Movements" if you don't need it
  6. Once it's done, set the Speed and Frequency of the Event to 6 and 5 (max values)
  7. Validate
  8. Your event will now have an event displaying your chosen Image, so you can quickly identify it when developing your game.
  9. When you export your game, go into the release folder and use the "Release Set" folder content to replace the game's images. The Development Icons will become invisible for the player.

Using VisuStella Event and Movement Core Plugin (no sponsor or partnership) :

  1. Use the plugin Events and Movement Core VisuStella MZ
  2. Select the Event Image using the Dev Icons provided in this pack
  3. The plugin will automatically hide the Event's Graphic during play. This is because the filenames contain the tag "[Invisible]" (see plugin's description for more infos)


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Advanced Tips

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#1 - If your Event needs several Pages to be used, you can dedicate the 1st Page for the Dev Icon only.

Set it up normally, but make that 1st Page Parallel and activate a Switch required for the 2nd Page. You'll have the freedom of using your Event normally and extensively while still seeing the Dev Icons while developing.

If you used the Opacity Trick, be sure to reset the Opacity to 255 the next Pages' Movement Route in case the Event is still invisible and you need to see it.



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Infos

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You can leave a message on this page or contact me on Discord if you have questions or want to share ideas for the pack. I can add images and things to it to grow it to its best.

Thank you for your interest.



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Updates

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07/13/2024 :
- Added auto compatibility for Events and Movement Core VisuStella MZ

05/05/2023 : Release 1.1
- Added "blank" files inside a dedicated folder. Use them to make the Development Icons invisible when you release your game.

08/12/2021 : Release 1.0

StatusReleased
CategoryAssets
Release date Aug 12, 2021
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorWelded Bones
Made withRPG Maker
Tags48x48, dungeon, Fantasy, graphics, Pixel Art, plugin, RPG Maker, Tileset, tool, visual
Asset licenseCreative Commons Attribution_NoDerivatives v4.0 International
LinksYouTube

Purchase

Buy Now$1.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:

Dev Icons 1.1.zip 552 kB
Dev Icons 1.1 [VisuStella Events_and_Movement_Core_VisuStella_MZ Compatibility].zip 564 kB

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